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AI Insights · Timothy · April 2024

Top 5 Third Person Games on Android in South America: Q1 2024

Discover the performance of the top 5 third-person games on Android in South America for the first quarter of 2024, including weekly downloads, revenue, and active users.

Top 5 Third Person Games on Android in South America: Q1 2024

In the first quarter of 2024, the performance of the top 5 third-person games on Android in South America showcased interesting trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these metrics.

Free Fire: 7th Anniversary saw impressive weekly downloads, starting strong with over 1M in the first week of January. The highest spike occurred in the week of January 22, reaching approximately 1.4M downloads. Weekly revenue for the game was substantial, peaking at around $352K in early January, and maintaining figures above $250K throughout the quarter. Active user counts were consistently high, fluctuating between 30M and 33M.

Subway Surfers experienced varied weekly downloads, peaking at 863K in mid-January, but dipping to 377K by the end of March. Revenue for the game was modest, with the highest weekly revenue of about $4.4K in early January, gradually declining to approximately $1.9K by the end of the quarter. Active users ranged from 15M to 17M, with a notable peak of 17.3M in mid-February.

Stumble Guys had a strong start with weekly downloads reaching 673K in the second week of January. The game saw a significant download increase to 523K in the last week of March. Weekly revenue peaked at around $97K at the beginning of January but declined to approximately $52K by the end of March. Active user numbers showed a decreasing trend, starting from 2M in early January to around 1.5M by late March.

Projeto Grau demonstrated an impressive download performance, peaking at 1.1M in mid-January. However, downloads gradually decreased to around 206K by the end of March. Active user trends were remarkable, beginning at 1.3M in early January and rising to over 5.2M by the end of the quarter. Notably, there was no revenue data available for this game throughout the period.

Race Master 3D - Car Racing had steady weekly downloads, with the highest being 402K in late January. The game’s revenue peaked at approximately $1.5K in mid-February but generally remained below $1K for most of the quarter. Active user counts showed slight fluctuations, starting at 2.3M in early January and ending at around 2.1M by late March.

These insights highlight the diverse performance trends of third-person games on Android in South America. For more detailed analytics and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024